As we hit Toy Story’s 30th anniversary, we thought about how far animation has come. No disrespect to the O.G., but after a ...
Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, ...
Computer gaming and animation represent a dynamic nexus where cutting‐edge technology meets artistic practice. This interdisciplinary field encompasses the design of interactive digital environments, ...
Robots of the entertainment industry are given life by character animation, where the goal is to emotionally connect with the audience to tell a story. In comparison, real-world robot movement design ...
Animated movies are just as popular as ever, and thanks to Pixar’s vision the computer-animated movie has been the favored format for over a decade. That’s not to say it’s the best format. Give me ...
When it comes to teaching science, animation seems like a natural fit. What better way to convey how a bicycle pump works or the functions of the human respiratory system? Yet research has turned up ...
Unexpected double lives, mysterious alternate realms, impending environmental doom, tech addiction, the complexities of parent-child relationships, gender fluidity, racial justice—these are just a few ...
A courtroom jury views a computer animation of a vehicle accident or heinous crime. Does it help bring a conviction or acquittal? With no clear standards for animations that re-create incidents, the ...
Watch the SVA BFA Computer Art Class of 2021 Thesis Presentations Join BFA Computer Art, Computer Animation and Visual Effects for a screening of thesis films by its class of 2021.
Ed Catmull, the Pixar Animation Studios co-founder who helped pioneer the computer-animation industry and led Walt Disney Co.’s animation business to its contemporary renaissance, is retiring. Catmull ...
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